Lords Mobile ad campaigns

Advertise to Lords Mobile players with in-game mail

Your ad lands in the in-game mailbox of the players you pick by guild, kingdom or title. Every delivery is verified against the game's own records; players who reply are gathered in your panel and can get an automatic answer.

Signing up is free; you only pay when you buy a package.

  • Verified delivery
  • Mute protection
  • Admin review
  • Auto-reply to responses
  • Up to 100,000 recipients per campaign
Example · what the player sees
In-game mail
🎁 You're invited to our guild

Hi Lord123! Looking for an active guild? We rally every day and run events together. Reply to this mail if you'd like to join 👑

DeliveredThe recipient's name is inserted automatically.
Player reply · Lord123

Hey, I'd like to join!

Auto-reply

Great, Lord123! Message us on WhatsApp for the details 📱

How it works

Your first campaign in four steps

You manage everything from your web panel, with no need to log in to the game and type messages one by one.

  1. Step 1

    Buy a package

    Pick the credit package that suits you and pay from your account's USD balance.

  2. Step 2

    Write your message

    Write a subject and message; AI reviews the text, and phrases that could get the sender muted are caught before sending.

  3. Step 3

    Choose your audience

    Guilds, kingdoms, top players, title holders or your own list — combine as many sources as you like.

  4. Step 4

    Approval and sending

    Once approved, sending starts and you follow deliveries and replies live in your panel.

Targeting

Reach exactly the players you want

Stack sources on top of each other; duplicate players are removed automatically.

Guild

Enter the guild tag and narrow it down by might, kills and rank.

Kingdom

Reach the players of a kingdom by its number and filter them by might.

Top players

Target the leaders of a kingdom's might or kills ranking.

Title holders

Write to players holding the Paladin, Baron or Emperor title.

Your own list

Paste player names, one per line.

Saved lists

Keep your lists and reuse them from one campaign to the next.

You see results and replies broken down by guild and kingdom.

Safety and quality

Checked before sending, proven after

Every campaign passes several checks so your ad doesn't cause trouble in the game.

Mute protection

Calls to move to Telegram or Discord get the sending account muted in the game, so such texts are stopped before sending. Sharing WhatsApp is safe.

AI content check

AI classifies your text; suspicious content is flagged for the admin, and you're warned about things like website addresses that can get the mail blocked.

Admin review

Every campaign is reviewed by an admin before sending, and you get a WhatsApp notice once it's approved.

Verified delivery

Whether each message arrived is checked against the game's own records: a record, not an estimate.

One-click results file

Download per-recipient results (delivered, failed and why) as a CSV.

No game account needed

We do the sending, so you don't share your account or wait in the game. It keeps working while you sleep.

Replies

Never miss a player who replies

Players' answers to your message are collected in your panel.

  • All replies in one place, filterable by campaign
  • Reply rate broken down by guild and kingdom
  • Day and hour charts: when are your players active?

Auto-reply add-on

Add it to your campaign: players who reply get an answer on your behalf and are pointed to your contact.

Fixed text

Your own reply text is sent, with the player's name and your contact filled in automatically.

+0.1 credits per message

AI reply

AI writes a personal answer based on what the player said and points them to your contact.

+0.2 credits per message

Pricing

Credit packages

Packages are paid from your account's USD balance; credits stay valid for the package period.

Starter
5,000 credits
$45.00
$9.00 per 1,000 general messages
  • Up to 5,000 general messages
  • Valid for 30 days
Standard
20,000 credits
$175.00
$8.75 per 1,000 general messages
  • Up to 20,000 general messages
  • Valid for 30 days
Pro
50,000 credits
$430.00
$8.60 per 1,000 general messages
  • Up to 50,000 general messages
  • Valid for 30 days
Business
100,000 credits
$850.00
$8.50 per 1,000 general messages
  • Up to 100,000 general messages
  • Valid for 30 days
Best unit price
Enterprise
200,000 credits
$1,690.00
$8.45 per 1,000 general messages
  • Up to 200,000 general messages
  • Valid for 30 days

How are credits spent?

1 general message = 1 credit

Sales messages use more credits depending on their category. AI picks the category from your text; you see an estimated cost before sending, and the rate is finalized on admin approval (it can change if the category is corrected).

Content typePer message
  • General (announcements, recruiting, events)1 credit
  • Other special content1.2 credits
  • Gem sales1.5 credits
  • Other special content1.7 credits
  • Other special content1.8 credits
  • Account sales2 credits

Add-ons

  • Fixed text+0.1 credits per message
  • AI reply+0.2 credits per message
  • When a campaign ends, only delivered messages are deducted from your credits.
  • Buy a new package before yours expires and the credits stack up; the end date becomes whichever is later — your current end date or the new package's.
FAQ

Frequently asked questions

What is a credit and how many does a message use?

Credits are the sending unit. A general message goes at the lowest credit rate; sales messages such as guild, gem or account sales use more credits depending on their category. AI picks the category from your text and you see an estimated cost in the check step before sending; the rate is finalized on admin approval and can change if the category is corrected during approval. Adding auto-reply adds a small extra charge per message.

Do credits expire?

Yes. Each package has a validity period shown on its card. If you buy a new package before it ends, the credits stack and the end date becomes whichever is later of the two; when it runs out, unused credits are reset.

Which texts are not accepted?

Calls to move to Telegram or Discord (like "text me on Telegram" or "join our Discord") get the sending account muted in the game, so they are not sent; sharing a WhatsApp number is safe. A website address in the text can get the mail blocked by the game, so you are warned about it. Content that AI finds suspicious is flagged for the admin, and campaigns that break the rules are not approved.

How long does approval take?

Every campaign is reviewed by an admin before sending; the time depends on the current workload. Once approved, you get a WhatsApp notice and sending begins. While you wait, you can follow the status in your panel or cancel the campaign.

How do I see the results?

In your panel you follow each campaign's delivered, pending and failed messages live. Per-recipient results are listed with the reason for any failure and can be downloaded as a CSV in one click. Player replies are gathered in the same panel, broken down by guild and kingdom.

How do cancellations and refunds work?

You can cancel a campaign from your panel while it awaits approval; a cancelled campaign does not use your credits. Once sending starts, credits are reserved for the campaign; when it ends, only delivered messages are counted and the rest become available again. If a package's credits cannot be loaded to your account, the amount is refunded to your USD balance.

Are my texts and lists private?

Your campaign texts, recipient lists and incoming replies are visible only in your panel; other customers cannot see them. For approval, a campaign is reviewed only by our team. You never need to share your own game account for sending.

Launch your first campaign today

Sign up, pick a package and write your message, then follow the sending and replies from your panel.